SKU: 4587647992

Kältetrockner Typ Atlas Copco FX 300 Green

Sale price$4678.93 Regular price$5198.81
Save 10%

Pay in installments of $1299.70 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 26 - Jul 31

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Kältetrockner Typ Atlas Copco FX 300 GreenDruckluftkltetrockner Typ: Atlas Copco FX 300 Green Kompakte, vollautomatische, luftgekhlte Drucklufttrocknungsanlage fr Ihren Kompressor Die Kltetrockner der FX Baureihe bieten eine zuverlssige, kostengnstige und einfache Lsung fr alle, die fr ihre Fertigungsprozesse hochwertige Druckluft bentigen. Um Kondensation und damit die Gefahr von Korrosion und Schden an Anlagen und Endprodukten zu vermeiden, muss die Druckluft trocken sein genau dafr sind

Druckluftkältetrockner Typ: Atlas Copco FX 300 Green

Kompakte, vollautomatische, luftgekühlte Drucklufttrocknungsanlage für Ihren Kompressor

Die Kältetrockner der FX Baureihe bieten eine zuverlässige, kostengünstige und einfache Lösung für alle, die für ihre Fertigungsprozesse hochwertige Druckluft benötigen. Um Kondensation und damit die Gefahr von Korrosion und Schäden an Anlagen und Endprodukten zu vermeiden, muss die Druckluft trocken sein - genau dafür sind die FX-Kältetrockner konzipiert. 

Die FX-Kältetrockner-Reihe ist einfach aber dennoch robust und zuverlässig. Es handelt sich um eine schlichte Baureihe, die sich auf bewährte Technologie, solide Komponenten und ein unkompliziertes Design stützt; diese Merkmale zusammengenommen liefern einen konstanten Taupunkt und zuverlässige Leistung bei jedem Volumenstrom - in nahezu jeder Produktionsanwendung.

 

Technische Daten des Kältetrockners

Volumenstrom: 300 l/s 

Drucktaupunkt: + 3 °C

Differenzdruck: 0,180 bar

Leistungsaufnahme: 3,19 kW

Betriebsspannung/Frequenz: 400/3/50

Kältemittel: R513A

 

Grenzwerte

Umgebungstemperatur: min. 5 °C, max. 46 °C

Eintrittstemperatur: min. 3 °C, max. 55 °C

Betriebsdruck: min. 6 bar, max. 14 bar

 

Abmessungen, Gewichte und Anschlüsse

Länge/Breite/Höhe: 1040/805/962 mm

Nettogewicht: 164 kg

Druckluftanschlüsse: 2 1/2"

 

Referenzbedingungen

Betriebsdruck: 7 bar

Drucklufteintrittstemperatur: 35 °C

Umgebungstemperatur: 25 °C

Relative Luftfeuchtigkeit am Eintritt: 100 %

 

Suchen Sie die Bedienungsanleitung des Kältetrockners? Hier finden Sie die Betriebsanleitung des Atlas Copco FX 300 Green!

 

Aussehen des Geräts kann in Abhängigkeit der gewählten Ausstattung geringfügig vom Produktbild abweichen. © Bilder: Atlas Copco Gruppe

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 4587647992

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.9 ★★★★★
Based on 6 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
S
Verified Purchase
Scrawller on da Waller
Draper, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Chelsea, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Fort Morgan, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
Y
Yumin
San Leandro, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Dallas, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 19, 2026

recommand products