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Description
Hitachi 日立 RAW-XH24CA 2.5匹 變頻淨冷 窗口式冷氣機All DC Inverter R32 99% 24 RAW XH24CA 2. 5 6. 30kW (21,500BTU h) 1880W 8. 9 (EER)11. 44 BTU hW 2. 8 14. 2 12. 8 11. 7 ( ) 660 x 428 x 800 54. 5 1 1 R32 699 1. 880 6. 300 6. 49 (CSPF)4. 5558 3 5
主要功能與特色
- All DC Inverter 變頻技術:全直流變頻技術加快製冷速度,並顯著降低運作噪音。
- 高效能組件:配備全新直流變頻壓縮機及直流風扇摩打,確保性能穩定強勁。
- R32 環保雪種:採用高效環保雪種,不破壞臭氧層,符合現代環保標準。
- 銀離子抗菌空氣過濾網:經測試證實抗菌效能達 99%,有效抑制細菌生長。
- 清潔提示功能:配備可拆卸前置過濾網及清潔提示燈,方便保養維護。
- 獨立抽濕:可在潮濕天氣下單獨啟動,有效調節室內濕度。
- 自動搖擺送風:內置自動搖擺功能,確保冷氣均勻覆蓋室內每個角落。
- 睡眠模式:夜間自動調整溫度,營造舒適寧靜的睡眠環境。
- 防銹鑽亮金塗層:全新防銹塗層提升機體耐用度,延長使用壽命。
- 24小時時間掣:靈活預設開關機時間,配合日常生活節奏。
產品規格
- 型號:RAW-XH24CA
- 匹數:2.5匹
- 冷氣類別:變頻淨冷窗口式
- 冷氣能量:6.30kW (21,500BTU/h)
- 總輸入功率:1880W
- 總電流量:8.9安培
- 慳電率 (EER):11.44 BTU/hW
- 抽濕力:2.8公升/小時
- 空氣吹送量:14.2 / 12.8 / 11.7立方米/分鐘 (高/中/低)
- 產品尺寸:闊 660 x 高 428 x 深 800 毫米
- 淨重:54.5公斤
能源標籤資料
- 能源效益標籤:1級
- 類別:1
- 製冷劑:R32
- 每年耗電量(製冷):699 千瓦小時
- 額定功率消耗量(製冷):1.880 千瓦
- 額定製冷量:6.300 千瓦
- 製冷量:6.49 千瓦
- 製冷季節性表現系數 (CSPF):4.5558
- 變頻:是
保用及產地
- 全機保用:3年
- 壓縮機保用:5年
- 產地:中國
Shipping Notes
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4.8 ★★★★★
Based on 5 reviews
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Product Reviews
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Reviewed in the United States on April 7, 2016
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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Reviewed in the United States on August 6, 2018
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020