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Description
Handel / Kammerchor Stuttgart / Barockorchester: Handel: Messiah - The Choruses - COMPACT DISCSTitle: Handel: Messiah The Choruses Artist: Handel Kammerchor Stuttgart Barockorchester Label: Carus Product Type: COMPACT DISCS UPC: 4009350834750 Genre: Classical Release Date: 2016 02 12 Number of Discs: 1 Already during his lifetime Handel's "Messiah" became his most frequently performed work, achieving virtually cult status. The many outstanding choruses in this oratorio are among the most beloved, well known pieces in the history of choral
Title: Handel: Messiah - The ChorusesArtist: Handel / Kammerchor Stuttgart / Barockorchester
Label: Carus
Product Type: COMPACT DISCS
UPC: 4009350834750
Genre: Classical
Release Date: 2016-02-12
Number of Discs: 1
Already during his lifetime Handel's "Messiah" became his most frequently performed work, achieving virtually cult status. The many outstanding choruses in this oratorio are among the most beloved, well known pieces in the history of choral music. This new release contains all of the choruses from the internationally acclaimed recording conducted by Frieder Bernius. The special sound and musical refinement displayed by his ensembles - the Stuttgarter Kammerchor and the Barockorchester Stuttgart - which, according to the MDR Figaro (April 2009) breathe "liveliness and new energy" into the work, make it a most musically exciting listening experience.
Tracks:
1.1 Symphony - Barockorchester Stuttgart
1.2 And the Glory of the Lord
1.3 And He Shall Purify
1.4 For Unto Us a Child Is Born
1.5 Glory to God in the Highest
1.6 His Yoke Is Easy
1.7 Behold the Lamb of God
1.8 Surely He Hath Borne Our Griefs
1.9 And with His Stripes We Are Healed
1.10 All We, Like Sheep
1.11 He Trusted in God
1.12 Lift Up Your Heads
1.13 The Lord Gave the Word
1.14 Their Sound Is Gone Out
1.15 Let Us Break Their Bonds Asunder
1.16 Halleluja
1.17 Since By Man Came Death
1.18 But Thanks Be to God
1.19 Worthy Is the Lamb/Amen
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4.9 ★★★★★
Based on 1224 reviews
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Product Reviews
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard.
If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language.
There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book.
I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience.
I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters.
Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either.
If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material.
Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024