SKU: 37304541725

Dune Adventures in the Imperium RPG Core Rulebook

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Description

Dune Adventures in the Imperium RPG Core RulebookARRAKIS. DUNE. DESERT PLANET. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. The Dune Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. Build your House,

ARRAKIS. DUNE. DESERT PLANET.

The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. 

The Dune Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer - so be sure to keep your wits about you. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne.

Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner.

Whoever you choose to be, remember that those that control the spice control the universe.

Features

  • Everything you need to create your own stories of intrigue and adventure on the sands of Arrakis as agents of a powerful noble House.
  • A brand new version of the 2D20 System adapted specially for the Dune
  • An extensive look at the Imperium, its society, factions, history, technology, culture, faith and more.
  • Guidelines for novice and experienced gamemasters on how to run Dune-themed adventures and campaigns of intrigue and adventure for the elite agents of a noble House.
  • Rules for creating a noble House of your own, from House Minor to Major House, detailing its holdings, areas of expertise and agenda.
  • Systems for architect play, where you become the puppet masters, moving agents to your designs to serve your House.
  • An introductory adventure designed to quickly get you and your fellow players involved in the byzantine plots of the Imperium on Arrakis.

Details

System: Modified 2d20 System
Mechanic: GM & Dice 
Number of Players: 3 - 6
Genre: Sci-Fi
Tone: Serious, Dark
Themes: Power, Control, Corruption, Politics

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SKU: 37304541725

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4.9 ★★★★★
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M.Tidwell
Grantham, US
★★★★★ 5
Fun educational book
Format: Hardcover, Format: Hardcover
This book is a big hit! My 5 year old son and I read it so many times since we ordered this in April. It has cute illustration and 60 flaps and pop-ups which make the book even more exciting. And because of this, I don’t recommend this book to young kids under 3 though. Some flaps might be tricky for younger kids. Even I as a parent learned so much about construction.
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Reviewed in the United States on May 27, 2025
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Verified Purchase
TZ
Los Angeles, US
★★★★★ 5
Great book, but the other book of the same author is much better
Format: Hardcover
This is a very high quality book, chock a block full of information about construction sites, with lots of imaginative flaps, things that swivel, move, and fold. HOWEVER...it is not as good as "The Ultimate Book of Vehicles" by the same author. The "Vehicles" book is more appropriate for kids 3 years and up: It is still full of awesome flaps, swivels, and things that move, but it is simpler, with pictures of the vehicle, the name of the vehicle, and maybe a few names of the parts of the vehicle. You open up a flap to see inside, make it move, etc. My son found it very interesting. The "Construction" is really aimed for older kids, I'm guessing 5 and up, maybe even older. There are just so many words on the page, and so much information. The flaps are not as interesting as the previous book, and I found many of the moving parts to be "sticky", and my 3 year old ripped quite a few out within a week of reading the book. We have not ripped anything from the "Vehicle" book. So I would say if you have an older kid who wants to gain a lot of knowledge about construction sites, this book is for you. But if you have a younger child (3 and up, any younger and they'd destroy the book), get the "Vehicle" book.
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Reviewed in the United States on February 27, 2015
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Pearl W
Grantham, US
★★★★★ 5
So Much Fun And Very Informative
Format: Hardcover, Format: Hardcover
This book has been a winner in our house since it arrived. Each page has so many flaps, spins, pulls and movement. So many new words and easy explanations for the kids. The pictures are beautifully designed and each time we look through it we find more details we missed! The book is an excellent purchase and definitely worth every penny!
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Reviewed in the United States on July 17, 2024
M
Verified Purchase
Mom Reviews
Lowell, US
★★★★★ 5
Best Construction Kids book
Format: Hardcover
My nephew can look at this book for hours. It is such a cool book even for adults. It is a more delicate child’s book as their are lots of demonstrations and paper pieces that move. The house across the street is being torn down and rebuilt and he will sit and point to the book and say this is what they are doing today. I think this book is one of my nephews most prized possessions. It’s a great book that can grown with them for a few years. He is only 3 but this could easily engage a 5 or 6 year old. There is lots of details and the book is really well designed.
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Reviewed in the United States on August 7, 2021
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Verified Purchase
C. C. ARREOLA
Louisville, US
★★★★★ 5
Well design and good quality
Format: Hardcover
Excelent! My kid loves all this collections
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 9, 2025

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