SKU: 77142870593

Next War: Taiwan 2nd Edition

Sale price$85.45 Regular price$94.95
Save 10%

Pay in installments of $23.74 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 30 - Aug 4

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Next War: Taiwan 2nd EditionOver sixty years later, and the divisions still run deeper than the straits which separate the Republic of China from the People's Republic of China. Once again, a historically, ethnically, and culturally homogeneous people separated by politics and economics hurl men, weapons, and material into the maelstrom of modern combat in an attempt to settle their bitter division once and for all. Next War: Taiwan, the next volume in GMT's series of Next War

Over sixty years later, and the divisions still run deeper than the straits which separate the Republic of China from the People's Republic of China. Once again, a historically, ethnically, and culturally homogeneous people separated by politics and economics hurl men, weapons, and material into the maelstrom of modern combat in an attempt to settle their bitter division once and for all.

Next War: Taiwan, the next volume in GMT's series of Next War games and the follow-on to Next War: Korea, allows players to fight a near future war in and around the island of Taiwan. In this sequel, the communist state of China, the PRC, has decided that its time to end the rhetoric and posturing and bring the breakaway republic back into the Socialist Harmonious Society.

Due to the nature of the "terrain" surrounding Taiwan, the game features an expanded, yet still abstracted and playable, naval system including submarine threats, ASW, mine warfare, and anti-naval strikes. In addition, rules exist for combining Next War: Taiwan with Next War: Korea to simulate an expanded conflict.

Note: the Next War series is not an Introductory wargame. Rather, we have intended herein to create a system (and a series) that will allow detailed study of modern warfare in various venues as well as engaging gameplay. That said, the Standard Game rules encompass a fairly straightforward ruleset that will, we think, be considered pretty "easy to learn" by experienced wargamers. So players who choose to play Standard Game scenarios can have a relatively quick game when that's what suits them. The real flavor of a war in the theatre, though, comes through in the Advanced Game, where you get much more control over airpower and can more clearly see each side's strengths and weaknesses. For players who want a "mini-monster game" experience, playing the Advanced Game Campaign Scenarios with some or all of the optional rules will definitely "deliver."

Ownership of any other Next War series game is NOT required to play Next War: Taiwan.

Combat Units

Ground units in Next War: Taiwan represent primarily brigades, regiments, and battalions of the armies of the two Chinas and the United States. All ground units are rated for their attack and defense strengths, movement capabilities, and unit efficiency.

Air units represent fighter, bomber, and attack squadrons of the major combatants and are rated for All-Weather Capabilities as well as their range, average pilot skill, and their abilities in Air-to-Air Combat, Close Air Support, and Strike missions.

Naval units and capabilities are abstracted somewhat in the Next War series. A "Sea Control" mechanism reflects the results of the surface and sub-surface battles, while the game's naval unit counters represent the major Aircraft Carrier Battle Groups and Amphibious Ready Groups of the US Navy. Additional amphibious capabilities are represented by the Special Forces capabilities of each side. Changes to the naval system include:

Naval Display Play Aid to allow for movement, air ranges, etc. in the seas surrounding Taiwan

a Submarine Threat Level and ASW Level matrix for the PRC and Allies respectively to represent the subsurface conflict

naval mine warfare allowing either side to attempt to deny usage of Beaches for Amphibious Assaults or Ports and Beachheads for Sea Transport

anti-Naval Strikes (including Cruise Missiles) allowing each side to force enemy Naval units to withdraw or risk losses

The Game Map

The game's map presents the island of modern-day Taiwan at a scale of roughly 7.5 miles per hex. The map covers the entire island and includes several holding boxes and tracking displays.

The Game System

The game system is almost identical to the one in Next War: Korea, although we have added a few things here and there.

A game turn is generally composed of:

  • Weather Determination. Bad weather can severely hamper air and naval operations activity and can significantly slow ground operations.
  • Initiative Determination and Air/Naval Phase, wherein Air Superiority levels and air availability are determined and Sea Control is established or modified.
  • Special Operations Phases in the Advanced Game allowing players to utilize their special operators in various recon and raid missions behind enemy lines.
  • Strike Phases in the Advanced Game allowing players to launch air strikes, cruise missiles, and artillery and SSM strikes.
  • One or more Movement and Combat Phases that allow both sides to move, react, and fight, with an advantage to the Initiative player on non-Contested turns
  • Arrival of Reinforcements and Replacements
  • Victory Determination
  • Combat resolution examines not only unit strengths but also unit efficiency (representing training, doctrine, and morale), as well as the terrain where the combat takes place. The CRT tends to be very bloody in nature, reflecting what we believe will be a degree of attritional warfare early due to the lethality of modern weapons. As in many games, casualties represent not only actual combat losses but also losses of unit cohesion brought about by the rapid pace with which modern armies are able to engage and exploit on the battlefield.

Scenarios

There are several Standard Game scenarios. The first three are small and cover the first weeks of the war by dividing the island into roughly three equal sections. These focus on the initial assaults by the PRC to establish beachheads and take Ports and introduce players to the basic mechanics of the system, while giving them insight into attack and defense strategies for the "big game." Players can also play the entire Campaign Game which uses the entire map and all of the Standard Game rules.

The Advanced Game Scenarios come in three flavors à la NATO: The Next War in Europe: Strategic Surprise, Tactical Surprise, and Extended Buildup. This offers the players the ability to game out a variety of "At Start" war scenarios based on varying levels of readiness.

There is also an International Posture Matrix à la Flashpoint: Golan to allow players to experiment with a variety of intervention options for the non-Chinese players in the region.

In addition, there is a full set of rules covering how to play a combined Next War: Taiwan/Korea game.

In Next War: Taiwan, the Taiwan Straits are on fire with the Goliath of the PRC arrayed against the David of the ROC. Can you, as the People's Liberation Army/Naval commander, conquer the separatist rebels in four weeks before the full might of the U.S. can be brought to bear? Can you, as the Republic of China's Army commander, hold out against the renewed Communist assault until help arrives? And what will happen in Korea while all this is going on? There’s only one way to find out...

COMPONENTS:

  • One 22" x 34" Map
  • Three Countersheets (684 Counters)
  • One Standard & Advanced Rulebook
  • One Game Specific Rulebook
  • One 11" x 17" Naval Display
  • One 11" x 17" Air Superiority Display
  • Several Full-color Player Aid Cards

Time scale: 3.5 days per turn

Map scale: 7.5 miles per hex

Unit Scale: Brigade/Regiment/Battalion

Players: 2

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 77142870593

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.6 ★★★★★
Based on 29 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
S
Verified Purchase
Sindy Reyes
Lowell, US
★★★★★ 5
Super safe
Color: Black/Battery
The most easiest and safe can opener to have people with diabetes or heart issues that take blood thinners that can’t get cut this is perfect
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 6, 2026
J
Verified Purchase
Jb
Alexandria, US
★★★★★ 4
Opens the can weird, but functional
Color: Black/Battery
Ehhh it’s easy to use and gets it open, my only issue is that it doesn’t open a can like a regular can opener where it is cut on top of the can and you can push it in the can to drain if needed. Rather it cuts the outside of the can as it spins around, so it doesn’t fit inside the can. Not very handy when you’re opening a can of tuna and want to drain the tuna juice, so I had to keep my manual one, that I was trying to get rid of by buying this electric one 🙃
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 23, 2026
A
Verified Purchase
Aaron Peck
Houston, US
★★★★★ 5
Works Great!
Color: Black/Battery
I've only used it a few times since it arrived and it works great. Much better than the hand cranking can opener I've been using. It's a little loud, but that's not enough of a deterrent for me to stop using it. The noise is a temporary annoyance that I'll gladly put up with to have a can opener that actually completely opens a can.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 30, 2026
C
Verified Purchase
Cliente de Kindle
West Palm Beach, US
★★★★★ 5
Super convenient and easy to use!
Color: Black/Battery
This electric can opener is a game-changer in the kitchen. It operates smoothly with just the press of a button and leaves safe, smooth edges on the cans. Very compact and handy.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 9, 2026
B
Verified Purchase
Brittany
Charlottesville, US
★★★★★ 3
Injured finger from use
Color: Black/Battery
Just used the product for the first time today. Beware, it does work but it cut my daughter’s finger open really bad because it made the edge of the can stringy and she cut her finger on it. Be careful.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 11, 2026

recommand products