SKU: 92544400138

Powerbass OE652-TY 6.5" 60W RMS OE Series OEM Replacement Coaxial Speaker System

Sale price$98.99 Regular price$109.99
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Description

Powerbass OE652-TY 6.5" 60W RMS OE Series OEM Replacement Coaxial Speaker System6. 5" Upgraded OEM Replacement Co Axial Speakers 60 Watts RMS 120 Watts Max Injection Molded PP Cone Nylon OEM Speaker Adapter 1 Silk Dome Tweeter 10 oz. Magnet Factory Plug and Play Wiring Adapters 4 ohm System Impedance APPLICATIONS Some vehicles are equipped with OEM component system please use the OE 65C TY for these applications 09 13 Lexus CT Rear Location 02 06 Lexus ES Front & Rear Locations 06 11 Lexus GS Front Location 03 12 Lexus GX Rear


  • 6.5" Upgraded OEM Replacement Co-Axial Speakers
  • 60 Watts RMS/120 Watts Max
  • Injection Molded PP Cone
  • Nylon OEM Speaker Adapter
  • 1” Silk Dome Tweeter
  • 10 oz. Magnet
  • Factory Plug and Play Wiring Adapters
  • 4-ohm System Impedance APPLICATIONS
  • Some vehicles are equipped with OEM component system please use the OE-65C-TY for these applications
  • 09-13 Lexus CT Rear Location
  • 02-06 Lexus ES Front & Rear Locations
  • 06-11 Lexus GS Front Location
  • 03-12 Lexus GX Rear Location
  • 01-12 Lexus IS Front Location
  • 06-12 Lexus IS Rear Location
  • 99-03 Lexus RX Front & Rear Locations
  • 03-09 Pontiac Vibe Rear Location
  • 05-12 Scion TC Front & Rear Locations
  • 04-07 Scion XA Front & Rear Locations
  • 04-12 Scion XB Front Location
  • 08-12 Scion XB Rear Location
  • 08-11 Scion XD Front & Rear Locations
  • 05-11 Toyota Avalon Rear Location
  • 00-05 Toyota Celica Front & Rear Locations
  • 01-12 Toyota Corolla Front Location
  • 00-05 Toyota Echo Front Location
  • 08-12 Toyota Highlander Rear Location
  • 02-11 Toyota Matrix Front & Rear Location
  • 01-11 Toyota Prius Front & Rear Location
  • 01-11 Toyota RAV4 Front & Rear Locations
  • 08-12 Toyota Sequoia Front & Rear Locations
  • 98-12 Toyota Sienna Front & Rear Locations
  • 98-03 Toyota Solara Front Location
  • 05-13 Toyota Tacoma Rear Location
  • 00-13 Toyota Tundra Rear Location
  • 03-06 Toyota Tundra Front Location
  • 09-11 Toyota Venza Rear Location
  • 07-12 Toyota Yaris Front Location
  • 07-12 Toyota Yaris Lift Back Rear Location
  • Speakers may fit in newer make applications other than those listed above

Shipping Notes
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Exchange/Return Notes
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SKU: 92544400138

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4.4 ★★★★★
Based on 13 reviews
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A
Verified Purchase
Arch Stanton
Birmingham, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Dallas, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Houston, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Fort Morgan, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Bozeman, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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