SKU: 99544089035

2003-2004 Arctic Cat 400 4X4 ACT New Starter Engine Starting 10-Spline 31210-PWB1-900

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Description

2003-2004 Arctic Cat 400 4X4 ACT New Starter Engine Starting 10-Spline 31210-PWB1-900New Starter Engine Starting 10 Spline Fit For Suzuki Eiger 400 LT F 400 LTF400 2x4 4x4 2002 2007 Features: Brand new starter, not a remanufactured or refurbished one with wear and tear. High quality magnets or field coils deliver more torque for fast starts,good working condition. Inside and out starter motors improve reliability over longer periods of time. Designed for individual vehicle power consumption, and are ready to be installed quickly and

New Starter Engine Starting 10-Spline Fit For Suzuki Eiger 400 LT-F 400 LTF400 2x4 4x4 2002-2007

Features:
-Brand new starter, not a remanufactured or refurbished one with wear and tear.
-High-quality magnets or field coils deliver more torque for fast starts,good working condition.
-Inside and out starter motors improve reliability over longer periods of time.
-Designed for individual vehicle power consumption, and are ready to be installed quickly and easily.
-Engineered to perform just like the original starter in your vehicle or power equipment
-New Armatures are precision-manufactured and tested for long service life.
-Replaces existing starter motor, Just replace and ride again.
-Professional installation will be highly recommanded,installation instruction NOT included.

Specifications:
Condition: Aftermarket 100% Brand New
Fitment Type: Direct Replacement
Surface Finish: Heavy Duty
Unit Type: Starter
Voltage: 12V
Number of Teeth: 10
Rotation: Clockwise (CW)

Replacement Part Number:
31210-PWB1-900
31100-38F00
3545-016

Fits Make/Model/Year:
Fit for Kymco MXU 375 2009-2014
Fit for Kymco MXU 400 2008-2011
Fit for Kymco MXU 400 IRS Green Line 4T EURO II
Fit for Kymco Maxxer 375 2009-2014
Fit for Kymco Maxxer 400 IRS 2X4 4X4 4T EURO II

Fit for Suzuki LTF400 Eiger 4WD 2002-2007
Fit for Suzuki LTF400 Eiger 2WD 2002-2007
Fit for Suzuki ATV LTA400 F/C (K2-K8) Eiger 2002-2008
Fit for Suzuki ATV LTF400 F Eiger 2002-2007
Fit for Suzuki ATV LTF400 F King Quad 2008

Fit for Arctic Cat 375 Auto 2X4 2002
Fit for Arctic Cat 375 Auto 4X4 2002
Fit for Arctic Cat 400 2X4 2003-2004
Fit for Arctic Cat 400 2X4 Automatic 2003-2004
Fit for Arctic Cat 400 4X4 2003-2008
Fit for Arctic Cat 400 4X4 ACT 2003-2004
Fit for Arctic Cat 400 4X4 Automatic 2003-2008
Fit for Arctic Cat 400 4X4 Automatic ACT 2003-2004
Fit for Arctic Cat 400 4X4 Automatic LE 2005-2008
Fit for Arctic Cat 400 4X4 Automatic MRP 2003
Fit for Arctic Cat 400 4X4 Automatic TBX 2004-2006
Fit for Arctic Cat 400 4X4 Automatic TRV Plus 2007
Fit for Arctic Cat 400 4X4 Automatic VP 2005-2006
Fit for Arctic Cat 400 4X4 VP 2005-2006
Fit for Arctic Cat 400 TRV 2006-2007

(Compatibility Chart is for Reference ONLY!!!)
(Please Compare with Your faulty unit and the image we provided to Decide Fitment)

Package includes:
1x New Starter

Note:
The product on offer is an accessory or spare part and thus is not an original product of the vehicle manufacturer.
The name of the vehicle manufacturer is stated only as an indication of the determination of the product being offered as an accessory or spare part, to clarify, for which vehicle the product on offer fits.

Warranty:
Returns: Customers have the right to apply for a return within 60 days after the receipt of the product
24-Hour Expert Online: Solve your installation and product problems

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 99544089035

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4.5 ★★★★★
Based on 17 reviews
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Thomas J. Shandorf
Omaha, US
★★★★★ 5
Comprehensive, clear and coherent!
Format: Paperback
The iTEP Practice Guide combines a no-nonsense approach to the specific iTEP tests and at the same time offers exercises that task the student with what they need to know. Exercises not only serve the purpose of scoring well, but the overall approach is communicative competence. We use the text in our group and one-to-one classes with very positive--and lasting--results.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 23, 2019
S
Verified Purchase
Sarah Sofía Ortiz Campos
Houston, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
N
Verified Purchase
NS
Houston, US
★★★★★ 1
price
Format: Paperback
Price is high
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 15, 2026
T
Verified Purchase
Tinkerer
Phoenix, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
R
Verified Purchase
robert thompson
Birmingham, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022

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