SKU: 72802702525

Yoga mat made of cork and rubber, 3mm thickness, environmentally friendly and non-slip materials, included durable yoga bag made of canvas

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Description

Yoga mat made of cork and rubber, 3mm thickness, environmentally friendly and non-slip materials, included durable yoga bag made of canvasFeatures The surface is made of natural cork. The bottom is made of vegan rubber. Both materials are biodegradable Even with high humidity, the mat remains non slip and provides optimal grip during the exercises. The rubber base makes the mat non slip even on a smooth surface. The yoga mat is waterproof and resistant to moisture. The cork surface is warming and heat insulating The yoga mat is free of PVC, plasticizers (phthalates) and TPE. By using

Features

  • The surface is made of natural cork. The bottom is made of vegan rubber. Both materials are biodegradable
  • Even with high humidity, the mat remains non-slip and provides optimal grip during the exercises. The rubber base makes the mat non-slip even on a smooth surface. The yoga mat is waterproof and resistant to moisture. The cork surface is warming and heat-insulating
  • The yoga mat is free of PVC, plasticizers (phthalates) and TPE. By using organic materials, the yoga mat is recyclable
  • The high-quality workmanship and the conscious renouncement of coloring the yoga mat, makes it very durable. The simple design makes the mat suitable for women, men and children
  • The top and bottom of the mat are easy to clean, washable and very resistant to oleic acid, which is used in sun creams

Product Description

Secoroco yoga mat made from natural materials
Upper surface: Natural cork
Bottom: vegan rubber

Use
The exercise mat is ideal for all types of yoga like Anusara, Ashtanga, Hatha, Prana, Iyengar, Kundalini and Vinyasa For use with other fitness pack types, the Yoga Mat is also excellent

Features
The use of 100% cork on the top, makes the yoga mat breathable and slip-resistant and thus ensures a neat grip during exercise even in damp conditions The use of a separate yoga hand towel is no longer necessary A mat thickness of 3 mm ensures better stability during training The 100% rubber base also makes the mat slip-resistant even on a smooth surface The high-quality workmanship ensures longevity even under heavy load

Packaging type:
The yoga mat is delivered in a linen bag including a carrying strap The yoga bag is equipped with a drawstring, which guarantees a simple and neat closure The durable linen makes the carrying bag an everyday companion for yoga, gymnastics, Pilates and fitness mats
In order to protect the environment, we have consciously renounced further packaging

Product features of the yoga mat:
Material: Upper surface made from 100% cork and the bottom is made of 100% rubber
Length: 183 cm
Width: 61 cm
Thickness: 3 mm
Weight: 2000 g

Product features of the yoga bag:
Material: canvas
Length: 71 cm
Diameter: 15cm
Weight: 162g
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Exchange/Return Notes
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SKU: 72802702525

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Product Reviews
M
Marcin Antkiewicz
Houston, US
★★★★★ 5
Under appreciated
Format: Hardcover
I have the first edition, and the 3rd (2020), and the 3rd. This book is a decent introduction to InfoSec, although it takes a few years and some experience to be able to truly appreciate it. I've probably ready it all, in prices, across 15 years and all revisions. It's a reference, it's a guide, that book is my best friend. I think this book is a good guide for entry level folks who are looking for a comprehensive introduction to the field of computer security, and also to senior staff. Be it managers, directors, eng managers, internal audit and privacy professionals looking for a comprehensive introduction to Security relevant regardless of the particular technology they work with or industry they are in.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 3, 2021
D
David
Draper, US
★★★★★ 5
Highly Readable and Authoritative
Format: eTextbook
I had the pleasure of being introduced to this book by a professor in graduate school. Anderson's book is very readable for those who are getting started with security engineering. I found that going at a pace of a chapter each week or so was good for me to really digest the content. I'm about half-way through! I also recommend ching out the website for the book. It has PDF samples as well.
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Reviewed in the United States on January 6, 2022
M
mohammed
Port Orchard, US
★★★★★ 5
We need more people like Ross!
Format: eTextbook
Ross work is must-read for people who are enthusiasts about security or professionals in the field.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 28, 2021
Z
Verified Purchase
Znapp
Cuba, US
★★★★★ 5
An absolute must for everyone dabbling with Unity 6 Game Development
Format: Paperback
Half of this book is about C# (until Chapter 6), and the other half is about actually making games. The book is very well written, and it is everything I needed to get a few problems solved with Unity 6 projects. I love how clearly things are explained, and the only thing I wish for is that I was able to spend more time delving into this while maintaining my financial status...
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Reviewed in the United States on January 3, 2026
C
Christopher West
Charlottesville, US
★★★★★ 5
A Seasoned Developer's Fresh Perspective on Game Development
Format: Paperback
Finally, a game dev book that respects your existing programming knowledge As someone who's spent two decades architecting enterprise web applications in C# and ASP.NET, I approached game development with what I thought was a solid foundation. I was wrong—not about C#, but about how differently it's applied in game engines. After five frustrating years of trying to bridge that gap through scattered tutorials and documentation, Harrison Ferrone's eighth edition finally gave me the structured path I needed. What This Book Gets Right for Experienced Developers: The pacing is deceptive. Yes, it starts with programming fundamentals, but don't skip ahead. Ferrone's approach to OOP in the context of Unity's component architecture was revelatory. In web dev, I'd been writing services, repositories, and dependency injection for years. Here, the MonoBehaviour lifecycle and component-based thinking required a genuine mental shift that the book handles exceptionally well in chapters 5-6. Chapter 10's revisit of types and methods isn't redundant—it's strategic. By this point, you've written enough Unity scripts to appreciate why game code patterns differ from traditional enterprise patterns. The discussion of value types vs reference types hits differently when you're optimizing frame rates instead of HTTP response times. The Unity 6 Update Matters: Having struggled with outdated Unity tutorials for years, the Unity 6-specific content is invaluable. The screenshots are comprehensive (full-screen mode can make text small, but the GitHub repo and graphics bundle solve this). More importantly, the code samples reflect current Unity APIs and best practices, not deprecated approaches that still litter Stack Overflow. Where It Shines for Career Transitioners: Chapters 11-13 are worth the price alone. LINQ in Unity isn't just about querying collections—it's about performance considerations I never had to think about in web apps. The coverage of generics, delegates, and events finally connected how Unity's event system relates to patterns I already knew, but in a real-time context where every allocation matters. The serialization chapter (12) bridged my understanding of data persistence from databases and JSON APIs to Unity's PlayerPrefs and ScriptableObjects. This practical grounding is what most tutorials skip. Minor Quibbles: The FPS prototype is solid for learning, but I wish there was more discussion of common anti-patterns experienced developers bring from other domains. I still catch myself over-engineering solutions when Unity's component system offers simpler approaches. Also, while the book touches on performance, those coming from async/await-heavy web development will need supplementary resources on Unity's coroutines and the Job System for more complex scenarios. Bottom Line: If you're a professional developer trying to break into game development, stop collecting random Udemy courses. This book provides the structured progression and context-appropriate examples that respects your intelligence while teaching you to think like a game developer. The C# you know is necessary but not sufficient—Ferrone bridges that gap methodically. After years of false starts, I finally have a working game prototype and, more importantly, the mental models to keep building. That's worth significantly more than the cover price. Disclosure: I received an advance review copy from Packt Publishing. This honest review reflects my genuine experience as a career-changing developer.
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Reviewed in the United States on October 21, 2025

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